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DfontSplitter for Windows Bug – a Vista Workaround

Further to my earlier post on discovering a bug with DfontSplitter for Windows which surfaces on some versions of Windows, I have now discovered a workaround for this issue on Vista.

If you are using DfontSplitter on Vista and when you convert a font, Windows then complains that it is not a valid font file, you can use this workaround to install the font into your Fonts folder. The font should then work normally.

I’ve tested this with a bunch of fonts, but it might not work absolutely everywhere. You’ll just have to try it and see if it helps.

The details of the workaround are listed here, on the dev wiki.

I’m still interested in testers for XP Service Pack 2. If you’d like to help out please get in contact via email or leave a comment below.

Looking for Testers for DfontSplitter for Windows

I have had a bug in DfontSplitter for Windows reported to me, which I have been able to confirm. On at least the following systems, the resulting TTF files that the program converts are reported as corrupted by Windows:

  • Windows XP Professional SP3
  • Windows Vista Business SP1

On my original development system, which was Windows XP Gold (unpatched – and also not connected to the internet), I had no problems.

This issue does not affect the Mac version of the software.

I am looking for anyone with access to Windows XP SP2 (or SP1, or XP Gold) to see if the problem is present there and hopefully from there I can work out if anything can be done, or how to potentially resolve it.

If you can help me out and you run or can run on one of these systems, please let me know by commenting below or email me.

For the time being, I can’t be sure which versions of Windows DfontSplitter will run on correctly. Sorry if you did download it and it didn’t work. 🙁

DfontSplitter for Windows

Yeah, so, I just released some Windows software.

My program for converting and splitting Mac OS X .dfont files into TTF files, DfontSplitter has been a pretty popular route in to my website for some time now.

While the original program is written for OS X, it became apparent from my website statistics that many people who needed to convert .dfont to .ttf were Windows users.

So, today, I have released DfontSplitter for Windows, version 0.1. This program is, again, simply a wrapper script for fondu, which does the real work. It has a completely unique GUI, custom built for the Windows platform.

There is also a brand new project page for DfontSplitter, with links to both the Mac and Windows versions of the software and the documentation too.

Hopefully this can serve the need of Windows users who need to convert those filetypes, and don’t want expensive or spyware-ridden software. Enjoy!

A quick footnote – this is a bit of a licensing quagmire. There are lots of different licenses that apply to different bits of DfontSplitter for Windows, including GPL 3.0, GPL 2.0, BSD and Creative Commons. That’s all explained on the project page, and in further depth in readme and licence files in the downloads.

Oh and it’s also slightly ugly, in terms of how it interacts with fondu. But it works. 🙂

Civilization IV

I’m not usually that much of a gamer. Apart from a brief stint playing World of Warcraft, which, incidentally wasn’t really for me, I generally don’t have (or make) the time to play lots of games.

That wasn’t always the case. Back when I was at school, I used to be a lot more of a gamer than I am now, and one of the games that I grew up playing was the Civilization series.

I wasn’t ever particularly skilled at it – mostly sticking to the lower difficutly levels and playing it more for fun than seriously, but I enjoyed playing the turn-based strategy game.

I lost interest in it, but recently went out and purchased Civilization IV thanks to a random urge to come back to the series (playing it on my games-only Windows installation which dual boots with Kubuntu on my desktop PC).

Civilization IV

I’m really enjoying it. Again, I am nowhere near skilled, but Civ IV seems to get it right and go back to the series’ roots while introducing new elements, in a way which for me wasn’t done so well in III.

If, like me, you used to play the Civs, but sort of grew away from it, I would definitely recommend giving Civ IV a try (there’s a 100-turn playable demo for the Windows platform).

If you haven’t played the series before, you could very well enjoy it, but beware there is somewhat of a learning curve to get into the mindset of the Civ player. The lowest difficulty levels are a lot easier than in III, though, so I’d imagine it would be much less challenging to pick up and play than it used to be.